Prism DS — A multi-brand design system
A multibrand design system providing a scalable, token-driven foundation for building cohesive product experiences across multiple brands. The system balances shared primitives with brand-specific expression — typography, color, elevation, and component APIs designed for speed without sacrificing craft.
- What I did
- Design system architecture, tokens, component library, and documentation.
- Year
- 2025
- Role
- Lead Product Designer
Live site


Foundations
Color, typography, spacing, and elevation are defined as tokens first — a single source of truth that every brand themes without forking the component layer.






Outcome
- Unified tokens across product surfaces
- Faster iteration for design and engineering
- Scalable documentation and component library